# AI Tendency Test 2
# Three targets only: core only (Flanders), religion only (Navarra), culture only (Lorraine)

header = {
	name = "AI Tendency Test"

	selectable = {
		ZIM #Observer nation (player)
		}

	ZIM = {
		desc = "Observe"
		scenariotactics = "Observe what France does in regards to its neighbors, each of which has a slightly different setup.  Which countries will it declare war on first?"
		countrytactics = "Observe"
		missioncountry = "Observe"
		missiontactics = "Observe"
		countrydifficulty = 3
		countryeconomy = 3
		countrymilitary = 3
		countrydiplomacy = 3
	}
}
#FRA #Test nation
#NAV #Same Religion
#LOR #Same Culture
#FLA #Core
#HEL #Nothing

globaldata = { 
    startdate = { 
        year = 1500
        month = january
        day = 0
        } 
    enddate = { 
        year = 1520
        month = january 
        day = 0 
        } 
    flags = { 0 1 2 }
    emperor = ZIM
    } 

#Centers of Trade

cot = {	location = 385	merchant = { TAG = FRA level = 1  } }  #
cot = {	location = 425	merchant = { TAG = NAV level = 1  } }  #
cot = {	location = 375	merchant = { TAG = LOR level = 1  } }  #
cot = {	location = 380	merchant = { TAG = FLA level = 1  } }  #

#Navarra#

country = { 
    tag = NAV
    ai = peaceful.ai
    colonialattempts = 0 
    colonialnation = no
    major = no 
	dynamism = 0
    colonists = 0
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 0 
    inflation = 0 
    merchants = 1.083333 
    religion = { type = catholic }
    culture = {  
    	type = basque
    }  
    diplomacy = {
    }
    knownprovinces = { 
	425
	} 
    ownedprovinces = { 
        425 
    } 
    controlledprovinces = { 
        425 
    } 
    nationalprovinces = { 
        425
    } 

    city = {         fortress = { level = 1 }   
        population = 8000
        location = 425 
        capital = yes 
    } 
} 

#Flanders#

country = { 
    tag = FLA
    ai = peaceful.ai
    colonialattempts = 0 
    colonialnation = no
    major = no 
	dynamism = 0
    colonists = 0
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 0 
    inflation = 0 
    merchants = 1.083333 
    religion = { type = reformed }
    culture = {  
    	type = dutch  
    }  
    diplomacy = {
    }
    knownprovinces = { 
	380
	} 
    ownedprovinces = { 
        380
    } 
    controlledprovinces = { 
        380 
    } 
    nationalprovinces = { 
        380
    } 

    city = {         fortress = { level = 1 }   
        population = 8000
        location = 380
        capital = yes 
    } 
} 

# France (La France) #

country = { 
    tag = FRA 
    ai = "default.ai"
    colonialattempts = 0 
    colonialnation = no
    major = yes
	dynamism = 0
    colonists = 0
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 1000 
    inflation = 0 
    merchants = 1.083333 
    religion = { type = catholic }
    culture = { type = french }
    diplomacy = { 
    	relation = { tag = BUR value = -200 } 
    	relation = { tag = BRI value = -200 } 
    	relation = { tag = PRO value = -200 } 
    	relation = { tag = NAV value = -200 } 
    	relation = { tag = FPR value = -200 } 
    	relation = { tag = LOR value = -200 } 
    	relation = { tag = FLA value = -200 } 
    	relation = { tag = HEL value = -200 } 
	    }
    knownprovinces = { 
    	231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 263 264 265 266 270 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 450 461 462 463 464 465 466 469 470 474 475 476 477 478 479 480 481 482 483 484 485 486 490 491 492 493 494 732 733 734 735 736 737 738 739 740 741 742 744 745 746 806 817 819 820 821  836 837 838 840 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939  978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1057 1058 1331 1361 1362 1469 1466
    	1609 1610 1611 1612 1613
	} 
    ownedprovinces = { 
        376 379 382 383 384 385 386 387 405 407 408 410 411 412 413 417 419 420 421 422 423 424
    } 
    controlledprovinces = { 
        376 379 382 383 384 385 386 387 405 407 408 410 411 412 413 417 419 420 421 422 423 424
    } 
    nationalprovinces = { 
        376 379 382 383 384 385 386 387 405 407 408 410 411 412 413 417 419 420 421 422 423 424
	380 #Flanders
    } 

    city = {
    	fortress = { level = 1 }
        population = 60000
        location = 385 
        capital = yes 
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 376 
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 379
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 382
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 383
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 384
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 386
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 387
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 405
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 407 
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 408 
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 410
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 411
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 412 
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 413
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 417
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 419
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 420
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 421
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 422
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 423
	bailiff = yes
    } 
    city = {
    	fortress = { level = 1 }
        population = 10000
        location = 424 
	bailiff = yes
    } 
    landunit = { 
        id = { type = 9424 id = 1 } 
        name = "French infantry" 
        location = 385 
        infantry = 40000 
        cavalry = 0
        artillery = 10 
    } 
    landunit = { 
        id = { type = 9424 id = 2 } 
        name = "French cavalry" 
        location = 385 
        infantry = 0 
        cavalry = 10000 
        artillery = 0 
    } 
    navalunit = { 
        id = { type = 9423 id = 3 }
        name = "French Fleet" 
        location = 413 
        warships = 20 
        galleys = 0 
        transports = 5 
        } 
}

#Lorraine#

country = { 
    tag = LOR
    ai = peaceful.ai
    colonialattempts = 0 
    colonialnation = no
    major = no 
	dynamism = 0
    colonists = 0
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 0 
    inflation = 0 
    merchants = 1.083333 
    religion = { type = reformed }
    culture = {  
    	type = french  
    }  
    diplomacy = {
    }
    knownprovinces = { 
	375
	} 
    ownedprovinces = { 
        375 
    } 
    controlledprovinces = { 
        375 
    } 
    nationalprovinces = { 
        375
    } 

    city = {         fortress = { level = 1 }   
        population = 8000
        location = 375
        capital = yes 
    } 
} 

#Zimbabwe (Observer)#

country = { 
    tag = ZIM
    ai = peaceful.ai
    colonialattempts = 0 
    colonialnation = no
    major = no 
	dynamism = 0
    colonists = 0
    cancelledloans = 0 
    extendedloans = 0 
    treasury = 0 
    inflation = 0 
    merchants = 1.083333 
    religion = { type = pagan }
    culture = {  
    	type = zulu  
    }  
    diplomacy = {
    }
    knownprovinces = { 
    	231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 263 264 265 266 270 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 450 461 462 463 464 465 466 469 470 474 475 476 477 478 479 480 481 482 483 484 485 486 490 491 492 493 494 732 733 734 735 736 737 738 739 740 741 742 744 745 746 806 817 819 820 821  836 837 838 840 866 867 868 869 870 871 872 873 874 875 876 877 878 879 880 881 882 915 916 917 918 919 920 921 922 923 924 925 926 927 928 929 930 931 932 933 934 935 936 937 938 939  978 979 980 981 982 983 984 985 986 987 988 989 990 991 992 993 994 995 996 997 998 999 1000 1001 1002 1003 1004 1005 1006 1007 1008 1009 1010 1011 1012 1013 1014 1015 1016 1017 1057 1058 1331 1361 1362 1469 1466
    	1609 1610 1611 1612 1613
	1509
	} 
    ownedprovinces = { 
        1509 
    } 
    controlledprovinces = { 
        1509 
    } 
    nationalprovinces = { 
        1509
    } 

    city = {         fortress = { level = 1 }   
        population = 8000
        location = 1509
        capital = yes 
    } 
} 

province = { id = 409 culture = "french" religion = catholic tax = 10 goods = 1 }
province = { id = 416 culture = "gaelic" religion = catholic tax = 10 goods = 1 }
province = { id = 406 culture = "french" religion = catholic tax = 10 goods = 1 }
province = { id = 418 culture = "french" religion = reformed tax = 10 goods = 1 }
province = { id = 375 culture = "french" religion = reformed tax = 10 goods = 1 }
province = { id = 425 culture = "basque" religion = catholic tax = 10 goods = 1 }
province = { id = 380 culture = "dutch" religion = reformed tax = 10 goods = 1 }
province = { id = 388 culture = "swiss" religion = reformed tax = 10 goods = 1 }
province = { id = 407 religion = catholic }
province = { id = 412 religion = catholic }
province = { id = 419 religion = catholic }
province = { id = 423 religion = catholic }
province = { id = 422 religion = catholic }
province = { id = 421 religion = catholic }

event = "db\events\RandomEvents.txt"
event = "scenarios\aitestevents.txt"